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A one-on-one ninja duel drawn in ink and moonlight. Read your rival, guard, then strike back: every defence opens a counter, and a run of good defence triggers your ninja's own counter cinematic (一 二 三) that ends in a finishing strike.
- 13 ninjas with their own weapons: katana, nodachi, twin tanto, naginata, kusarigama, bo staff, war fans and a bow, each with a signature kick and ki technique
- Knock the sword out of your rival's hands and fight on with fists and kicks, or flick your blade back up from the floor
- 7 arenas that hit back: waves, gales, falling beams, runaway carts, snow slides, lightning and leaf storms, with slippery floors, walls and props you can use
- An eight-fight journey for every ninja with its own ending, mastery stars and Legacy colors
- A monthly tournament, a Dan rank trial from Kyu 10 to Dan 10 and the Shadow Pass
- Japanese announcer and voiced fighters
- Training, combo trials and a short tutorial
- Two players on one keyboard or two gamepads, or fight the AI on three difficulties
Win the duel by reading your opponent: after every attack, guard. Player 1: A / D walk, W jump, S guard (tap S just before a hit lands to parry, then strike back at once), F light slash, G heavy slash, R kick (hold a direction for a sweep, spinning or disarming kick), T shuriken, Left Shift dash, E ki technique. Player 2: arrow keys, K / L / O / I / Right Shift / U. P or gamepad Start pauses. On phones and tablets: a d-pad on the left (▼ guards) and attack buttons on the right; turn the device sideways.